yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
b7eb58524
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv 2 3[shader("compute")] 4[numthreads(1,1,1)] 5void main() { 6 int var2 = spirv_asm { 7 // CHECK: ([[# @LINE+1]]): error 29114 8 result: $$int = OpIMul $(15) %invalidId 9 }; 10}