yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

cheneym2Fix combined sampler documentation and warning (#6207)2ba6458eb

master
487 B21 linesraw
1//DIAGNOSTIC_TEST:SIMPLE:-target glsl -profile ps_4_0 -entry main -fvk-t-shift 5 all -fvk-t-shift 7 2  -fvk-s-shift -3 0 -fvk-u-shift 1 2 -no-codegen
2
3struct Data
4{
5    float a;
6    int b;
7};
8
9Texture2D 		t : register(t0);
10SamplerState 	s : register(s4);
11ConstantBuffer<Data> c : register(b2);
12
13Texture2D t2 : register(t0, space2);
14
15RWStructuredBuffer<Data> u : register(u11);
16RWStructuredBuffer<int> u2 : register(u3, space2);
17
18float4 main() : SV_TARGET
19{
20	return float4(1, 1, 1, 0);
21}