yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Ellie HermaszewskaAdd support for SV_ViewID (#2440)12e7d7065

master
241 B11 linesraw
1// multiview.slang.glsl
2#version 450
3#extension GL_EXT_multiview : require
4
5void main()
6{
7    // Cast to uint as the GLSL extension types gl_ViewIndex as `highp int`
8    gl_Position = vec4(float(uint(gl_ViewIndex)), 0, 0, 0);
9    return;
10}
11