yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
662f43fff
master
1//TEST_DISABLED:CROSS_COMPILE: -profile ps_5_0 -entry main -target spirv-assembly 2 3// Confirm that order of arguments to matrix-vector 4// multiplication gets reversed when generating GLSL. 5 6cbuffer C 7{ 8 float4x3 m; 9}; 10 11float4 main(float3 v) : SV_Target 12{ 13 return mul(m, v); 14}