yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
06e1ab698
master
1// image-load.slang.glsl 2//TEST_IGNORE_FILE: 3 4#version 450 5 6#extension GL_EXT_samplerless_texture_functions : require 7 8layout (r32f ) 9layout (binding = 0 ) 10uniform image2DArray gParams_tex_0 ; 11 12layout (local_size_x = 1 ,local_size_y = 1 ,local_size_z = 1 )in ; 13 14void main () 15{ 16float _S1 = imageLoad ( 17gParams_tex_0 , 18ivec3 ( 19ivec2 (gl_GlobalInvocationID .xy ), 20int (gl_GlobalInvocationID .z ))).x ; 21 22return ; 23}