yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Yong HeMerge pull request #806 from csyonghe/texture-fixf2579a60a

master
151 B6 linesraw
1Texture2D shadowMap;
2SamplerComparisonState sampler;
3float4 main(float4 p : SV_POSITION)
4{
5    return shadowMap.SampleCmp(sampler, float2(0.0), 0.0);
6}