yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
662f43fff
master
1//TEST_DISABLED:CROSS_COMPILE: -profile ps_5_0 -entry main -target spirv-assembly 2 3struct VS_OUT 4{ 5 nointerpolation uint layerID : SV_RenderTargetArrayIndex; 6}; 7 8float4 main(VS_OUT vsOut) : SV_Target 9{ 10 return float4(float(vsOut.layerID)); 11}