yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
9a23a9aab
master
1//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage fragment 2//TEST:SIMPLE(filecheck=SPIRV):-target spirv-assembly -entry main -stage fragment -emit-spirv-via-glsl 3 4// SPIRV: OpExecutionMode %main EarlyFragmentTests 5 6[ earlydepthstencil ] 7float4 main () : SV_Target 8{ 9return float4 ( 1 , 0 , 0 , 1 ); 10} 11