yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
9a23a9aab
master
1//TEST:SIMPLE(filecheck=CHECK):-target spirv-assembly -entry main -stage fragment 2 3// CHECK: OpDecorate %{{.*}} BuiltIn BaryCoordKHR 4 5float4 main(float3 bary : SV_Barycentrics) : SV_Target 6{ 7 return float4(bary, 0); 8}