yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

ArielG-NVEnable (at least a sub-set of) CoopVec tests that are disabled (#7706)d8d0b8969

master
654 B26 linesraw
1//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -render-feature cooperative-vector -output-using-type
2
3// CHECK: type: float
4// CHECK-NEXT: 1.000000
5// CHECK-NEXT: 4.000000
6// CHECK-NEXT: 9.000000
7// CHECK-NEXT: 16.000000
8
9//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
10RWStructuredBuffer<float> outputBuffer;
11
12void squareCoopVecElements(CoopVec<float, 4> vec)
13{
14    for (int i = 0; i < 4; ++i)
15    {
16        vec[i] = vec[i] * vec[i];
17    }
18    vec.store(outputBuffer, 0);
19}
20
21[numthreads(1, 1, 1)]
22void computeMain()
23{
24    CoopVec<float, 4> vec = CoopVec<float, 4>(1.0, 2.0, 3.0, 4.0);
25    squareCoopVecElements(vec);
26}