yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
f02b08490
master
1//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -render-feature cooperative-vector -output-using-type 2//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-dx12 -render-feature cooperative-vector -dx12-experimental -output-using-type -profile cs_6_9 -Xslang... -Xdxc -Vd -X. 3//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-cpu -output-using-type 4 5// CHECK: type: uint32_t 6// CHECK-NEXT: 0 7// CHECK-NEXT: 1 8// CHECK-NEXT: 1 9 10//TEST_INPUT:ubuffer(data=[1.0 2.0 3.0 4.0], stride=4),name=input1 11ByteAddressBuffer input1; 12 13//TEST_INPUT:ubuffer(data=[1.0 3.0 2.0 4.0], stride=4),name=input2 14ByteAddressBuffer input2; 15 16//TEST_INPUT:ubuffer(data=[0 0 0], stride=4):out,name=outputBuffer 17RWStructuredBuffer<uint> outputBuffer; 18 19[numthreads(1, 1, 1)] 20void computeMain() 21{ 22 CoopVec<float, 4> vec1 = coopVecLoad<4, float>(input1); 23 CoopVec<float, 4> vec2 = coopVecLoad<4, float>(input2); 24 25 uint32_t equals = vec1 == vec2 ? 1 : 0; 26 uint32_t lessThan = vec1 < vec2 ? 1 : 0; 27 uint32_t lessThanOrEquals = vec1 <= vec2 ? 1 : 0; 28 29 outputBuffer[0] = equals; 30 outputBuffer[1] = lessThan; 31 outputBuffer[2] = lessThanOrEquals; 32}