yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
2a5d5b323
master
1//TEST(compute):COMPARE_COMPUTE: -shaderobj 2//TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj 3 4// Confirm that generics syntax can be used in user 5// code and generates valid output. 6 7//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 8RWStructuredBuffer<float> outputBuffer; 9 10struct GenStruct<T> 11{ 12 T x; 13}; 14 15GenStruct<T> test<T>(T val) 16{ 17 GenStruct<T> rs; 18 rs.x = val; 19 return rs; 20} 21 22 23[numthreads(4, 1, 1)] 24void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 25{ 26 uint tid = dispatchThreadID.x; 27 float inVal = float(tid); 28 GenStruct<float> outVal = test(inVal); 29 outputBuffer[tid] = outVal.x; 30}