yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Tim FoleyConvert more tests to use shader objects (#1659)2a5d5b323

master
643 B30 linesraw
1//TEST(compute):COMPARE_COMPUTE: -shaderobj
2//TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj
3
4// Confirm that generics syntax can be used in user
5// code and generates valid output.
6
7//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
8RWStructuredBuffer<float> outputBuffer;
9
10struct GenStruct<T>
11{
12    T x;
13};
14
15GenStruct<T> test<T>(T val)
16{
17    GenStruct<T> rs;
18    rs.x = val;
19    return rs;
20}
21
22
23[numthreads(4, 1, 1)]
24void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
25{
26    uint tid = dispatchThreadID.x;
27    float inVal = float(tid);
28    GenStruct<float> outVal = test(inVal);
29    outputBuffer[tid] = outVal.x;
30}