yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
2a5d5b323
master
1//TEST(smoke,compute):COMPARE_COMPUTE: -shaderobj 2//TEST(smoke,compute):COMPARE_COMPUTE:-cpu -shaderobj 3 4// Confirm that generics syntax can be used in user 5// code and generates valid output. 6 7//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 8RWStructuredBuffer<float> outputBuffer; 9 10 11__generic<T> 12T test(T val) 13{ 14 return val; 15} 16 17__generic<T> 18T test(T val, int a) 19{ 20 return val; 21} 22 23 24[numthreads(4, 1, 1)] 25void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 26{ 27 uint tid = dispatchThreadID.x; 28 29 float inVal = float(tid); 30 31 float outVal = test<float>(inVal, 0); 32 33 outputBuffer[tid] = outVal; 34}