yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Tim FoleyConvert more tests to use shader objects (#1659)2a5d5b323

master
461 B18 linesraw
1//TEST(compute):COMPARE_COMPUTE: -shaderobj
2//TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj
3
4//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
5RWStructuredBuffer<float> outputBuffer;
6
7__generic<T:__BuiltinFloatingPointType>
8T test(T v0, T v1)
9{
10    return T(3.0);
11}
12
13[numthreads(4, 1, 1)]
14void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
15{ 
16    float outVal = test<float>(1.0, 2.0);
17	outputBuffer[dispatchThreadID.x] = outVal;
18}