yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
2a5d5b323
master
1//TEST(smoke,compute):COMPARE_COMPUTE: -shaderobj 2//TEST(smoke,compute):COMPARE_COMPUTE:-cpu -shaderobj 3 4// Confirm that generics syntax can be used in user 5// code and generates valid output. 6 7//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 8RWStructuredBuffer<float> outputBuffer; 9 10struct Simple 11{ 12 float getVal() {return 1.0;} 13}; 14 15[numthreads(4, 1, 1)] 16void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 17{ 18 Simple s; 19 float outVal = s.getVal(); 20 outputBuffer[dispatchThreadID.x] = outVal; 21}