yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Tim FoleyConvert more tests to use shader objects (#1659)2a5d5b323

master
526 B23 linesraw
1//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj
2struct Context
3{
4    int genFunc<TGenType>(TGenType t)
5    {
6        int i = 0;
7        while (true)
8        {
9            i++;
10            if (i > 5) break;
11        }
12        return i;
13    }
14};
15//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer
16RWStructuredBuffer<int> outputBuffer;
17
18[numthreads(4, 1, 1)]
19void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
20{
21    Context c;
22    outputBuffer[dispatchThreadID.x] = c.genFunc<int>(5);
23}