yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
9a23a9aab
master
1//TEST:SIMPLE(filecheck=CHECK):-profile ps_4_0 -entry main -target spirv-assembly 2 3// CHECK-DAG: OpDecorate %gDoneGroups{{.*}} DescriptorSet 4 4 5// CHECK-DAG: OpDecorate %gDoneGroups{{.*}} Binding 3 6 7[[vk ::binding ( 3 , 4 ) ]] 8RWStructuredBuffer < uint > gDoneGroups :register ( u3 ); 9 10float4 main ( 11float3 uv : UV ) 12: SV_Target 13{ 14return gDoneGroups [ int ( uv . z )]; 15}