yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

skallweitNVenable more metal tests (#4326)712ce653d

master
656 B31 linesraw
1//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj
2
3// Tests operator overloading works in user space.
4
5//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer
6RWStructuredBuffer<int> outputBuffer;
7
8struct Vec2d
9{   
10    float x, y;
11};
12
13Vec2d operator+(Vec2d a, Vec2d b)
14{
15    return {a.x + b.x, a.y + b.y};
16}
17
18[numthreads(4, 1, 1)]
19void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
20{    
21    int index = dispatchThreadID.x;
22    
23    Vec2d a = { 1, -index + 3 };
24    Vec2d b = { index - 4, index * index };
25    
26    Vec2d c = a + b;
27    
28    int r = int(c.x + c.y);
29    
30    outputBuffer[dispatchThreadID.x] = int(r);
31}