yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
d3e255b31
master
1// multiple-definitions.slang 2//TEST:SIMPLE:-entry main -o multiple-definitions.hlsl 3 4__specialized_for_target(hlsl) 5int a(int x) 6{ 7 int r = 0; 8 for(int i = 0; i < x; ++i) ++r; 9 return r; 10} 11 12__specialized_for_target(glsl) 13int a(int x) 14{ 15 int r = 0; 16 for(int i = 0; i < x; ++i) ++r; 17 return r; 18} 19 20[shader("compute")] 21void main() 22{}