yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
6cf15f4ea
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv -stage compute -entry computeMain -emit-spirv-directly 2// CHECK: error 30027 3// CHECK-NOT: error 30027 4RWStructuredBuffer<float> outputBuffer; 5 6[numthreads(1,1,1)] 7void computeMain( uint2 dispatchThreadID : SV_DispatchThreadID ) 8{ 9 float4 vecVal = float4(0); 10 outputBuffer[0] = vecVal.xxtyxx; 11}