yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
951ad25e0
master
1//TEST_IGNORE_FILE: 2#version 450 3layout (row_major )uniform ; 4layout (row_major )buffer ; 5 6layout (location = 0 ) 7out vec4 _S1 ; 8 9layout (location = 0 ) 10in vec4 _S2 ; 11 12flat layout (location = 1 ) 13in uint _S3 ; 14 15 16void main () 17{ 18vec4 result_0 ; 19if ((_S3 & 1U )!= 0U ) 20 { 21result_0 = _S2 + 1.00000000000000000000 ; 22 } 23else 24 { 25result_0 = _S2 ; 26 } 27_S1 = result_0 ; 28return ; 29}