yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

James Helferty (NVIDIA)render-test: Change D3D12 default to sm_6_5 (#8320)f02b08490

master
2.6 KiB61 linesraw
1//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -cpu -compute -Xslang -DSKIP_HALF_PRECISION
2//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -dx12 -profile cs_6_2 -compute
3//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=CHECK): -vk -emit-spirv-directly -compute
4//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -cuda -compute -Xslang -DSKIP_HALF_PRECISION
5//TEST_DISABLED(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -wgpu -compute
6
7//TEST_INPUT: ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer
8RWStructuredBuffer<uint> outputBuffer;
9
10void write_double(double f, int i)
11{
12    uint64_t v = bit_cast<uint64_t>(f);
13    outputBuffer[i] = uint32_t(v);
14    outputBuffer[i+1] = uint32_t(v >> 32);
15}
16
17[numthreads(1, 1, 1)]
18void computeMain(int3 dispatchThreadID: SV_DispatchThreadID)
19{
20    outputBuffer[0] = bit_cast<uint32_t>(nextafter(-0.0f, 1.0f)); // CHECK: 1
21    outputBuffer[1] = bit_cast<uint32_t>(nextafter(0.0f, 1.0f)); // CHECK-NEXT: 1
22    outputBuffer[2] = bit_cast<uint32_t>(nextafter(-0.0f, -1.0f)); // CHECK-NEXT: 80000001
23    outputBuffer[3] = bit_cast<uint32_t>(nextafter(0.0f, -1.0f)); // CHECK-NEXT: 80000001
24    outputBuffer[4] = bit_cast<uint32_t>(nextafter(1000.0f, 2000.0f)); // CHECK-NEXT: 447A0001
25    outputBuffer[5] = bit_cast<uint32_t>(nextafter(-1000.0f, -1.0f)); // CHECK-NEXT: C479FFFF
26
27#ifdef SKIP_HALF_PRECISION
28    outputBuffer[6] = 1;
29    outputBuffer[7] = 1;
30    outputBuffer[8] = 0x8001;
31    outputBuffer[9] = 0x8001;
32    outputBuffer[10] = 0x63D1;
33    outputBuffer[11] = 0xE3CF;
34#else
35    outputBuffer[6] = bit_cast<uint16_t>(nextafter(-0.0h, 1.0h)); // CHECK-NEXT: 1
36    outputBuffer[7] = bit_cast<uint16_t>(nextafter(0.0h, 1.0h)); // CHECK-NEXT: 1
37    outputBuffer[8] = bit_cast<uint16_t>(nextafter(-0.0h, -1.0h)); // CHECK-NEXT: 8001
38    outputBuffer[9] = bit_cast<uint16_t>(nextafter(0.0h, -1.0h)); // CHECK-NEXT: 8001
39    outputBuffer[10] = bit_cast<uint16_t>(nextafter(1000.0h, 2000.0h)); // CHECK-NEXT: 63D1
40    outputBuffer[11] = bit_cast<uint16_t>(nextafter(-1000.0h, -1.0h)); // CHECK-NEXT: E3CF
41#endif
42
43    // CHECK-NEXT: 1
44    // CHECK-NEXT: 0
45    write_double(nextafter(-0.0l, 1.0l), 12);
46    // CHECK-NEXT: 1
47    // CHECK-NEXT: 0
48    write_double(nextafter(0.0l, 1.0l), 14);
49    // CHECK-NEXT: 1
50    // CHECK-NEXT: 80000000
51    write_double(nextafter(-0.0l, -1.0l), 16);
52    // CHECK-NEXT: 1
53    // CHECK-NEXT: 80000000
54    write_double(nextafter(0.0l, -1.0l), 18);
55    // CHECK-NEXT: 1
56    // CHECK-NEXT: 408F4000
57    write_double(nextafter(1000.0l, 2000.0l), 20);
58    // CHECK-NEXT: FFFFFFFF
59    // CHECK-NEXT: C08F3FFF
60    write_double(nextafter(-1000.0l, -1.0l), 22);
61}