yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
60c5db5ca
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv 2//CHECK: OpEntryPoint 3 4struct Test { 5 Atomic<int> test; 6} 7 8RWStructuredBuffer<Test> data; 9 10[shader("compute")] 11[numthreads(1,1,1)] 12public void main() { 13 Test t = Test(1); 14 data[0].test.increment(); 15}