yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
307315a73
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv 2 3// CHECK: error {{.*}} compile-time constant 4 5uniform uint FillType_Solid = 0u; 6 7[shader("compute")] 8float cs(uniform uint x) 9 : SV_Target 10{ 11 switch (x) 12 { 13 case FillType_Solid: 14 return 0.0; 15 } 16 return 0.0; 17}