yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
c9ef8d58a
master
1//TEST:REFLECTION:-target glsl -profile ps_4_0 -entry main -fvk-bind-globals 5 9 2 3uniform int a ; 4uniform float b ; 5 6Texture2D t ; 7SamplerState sampler ; 8 9float4 main () : SV_TARGET 10{ 11return t . SampleLevel ( sampler , float2 ( a , b ), 0 ) + float4 ( a , b , 1 , 0 ); 12}