yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Yong HeFix default space assignment. (#3833)5c88619c2

master
258 B10 linesraw
1//TEST:SIMPLE(filecheck=CHECK): -target glsl -entry main -stage fragment
2
3// CHECK: layout(binding = 0)
4struct Params {
5    Sampler2D<float4> tex;
6}
7[shader("pixel")]
8float4 main(float2 uv, ParameterBlock<Params> params) {
9    return params.tex.Sample(uv);
10}