yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
d10732742
master
1//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -output-using-type 2//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type 3//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj -output-using-type 4 5//TEST_INPUT:ubuffer(data=[0 0 0 0 0], stride=4):out,name=outputBuffer 6RWStructuredBuffer<float> outputBuffer; 7 8typedef DifferentialPair<float> dpfloat; 9typedef float.Differential dfloat; 10 11[BackwardDifferentiable] 12float test_if_only(float y) 13{ 14 float o = y + 1.0f; 15 if (y > 0.5) 16 { 17 o = y * 2.0f; 18 } 19 20 return o; 21} 22 23[BackwardDifferentiable] 24float test_nested_ifelse(float y) 25{ 26 float o = 0.f; 27 if (y > 0.5) 28 { 29 o = y * 2.0f; 30 } 31 else 32 { 33 if (y > 0.25) 34 { 35 o = y * 3.0f + 2.0f; 36 } 37 else 38 { 39 o = y * 4.0f; 40 } 41 } 42 43 return o; 44} 45 46[numthreads(1, 1, 1)] 47void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 48{ 49 { 50 dpfloat dpa = dpfloat(1.0, 0.0); 51 52 __bwd_diff(test_nested_ifelse)(dpa, 1.0f); 53 outputBuffer[0] = dpa.d; // Expect: 2.0 54 } 55 56 { 57 dpfloat dpa = dpfloat(0.4, 0.0); 58 59 __bwd_diff(test_nested_ifelse)(dpa, 1.0f); 60 outputBuffer[1] = dpa.d; // Expect: 3.0 61 } 62 63 { 64 dpfloat dpa = dpfloat(0.2, 0.0); 65 66 __bwd_diff(test_nested_ifelse)(dpa, 1.0f); 67 outputBuffer[2] = dpa.d; // Expect: 4.0 68 } 69 70 { 71 dpfloat dpa = dpfloat(1.0, 0.0); 72 73 __bwd_diff(test_if_only)(dpa, 1.0f); 74 outputBuffer[3] = dpa.d; // Expect: 2.0 75 } 76 77 { 78 dpfloat dpa = dpfloat(0.4, 0.0); 79 80 __bwd_diff(test_if_only)(dpa, 1.0f); 81 outputBuffer[4] = dpa.d; // Expect: 1.0 82 } 83}