yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
d10732742
master
1//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -output-using-type 2//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type 3//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj -output-using-type 4 5//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0], stride=4):out,name=outputBuffer 6RWStructuredBuffer<float> outputBuffer; 7 8typedef DifferentialPair<float> dpfloat; 9typedef float.Differential dfloat; 10 11[BackwardDifferentiable] 12float f(float x) 13{ 14 return x; 15} 16 17[BackwardDifferentiable] 18float h(float x, float y) 19{ 20 float m = x + y; 21 float n = x - y; 22 return m * n + 2 * x * y; 23} 24 25[BackwardDifferentiable] 26float j(float x, float y) 27{ 28 float m = x / y; 29 return m * y; 30} 31 32[BackwardDifferentiable] 33float k(float x, float y) 34{ 35 float m = -x; 36 return m * y; 37} 38 39[numthreads(1, 1, 1)] 40void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 41{ 42 { 43 dpfloat dpa = dpfloat(2.0, 1.0); 44 45 __bwd_diff(f)(dpa, 1.0); 46 47 outputBuffer[0] = dpa.d; // Expect: 1 48 } 49 50 { 51 dpfloat dpa = dpfloat(2.0, 1.0); 52 dpfloat dpb = dpfloat(1.5, 1.0); 53 54 __bwd_diff(h)(dpa, dpb, 1.0); 55 56 outputBuffer[1] = dpa.d; // Expect: (2 * 2.0) + (2 * 1.5) = 7.0 57 outputBuffer[2] = dpb.d; // Expect: -(2 * 1.5) + (2 * 2.0) = 1.0 58 } 59 60 { 61 dpfloat dpa = dpfloat(2.0, 1.0); 62 dpfloat dpb = dpfloat(1.5, 1.0); 63 64 __bwd_diff(j)(dpa, dpb, 1.0); 65 66 outputBuffer[3] = dpa.d; // Expect: 1 67 outputBuffer[4] = dpb.d; // Expect: 0 68 } 69 70 { 71 dpfloat dpa = dpfloat(2.0, 1.0); 72 dpfloat dpb = dpfloat(1.5, 1.0); 73 74 __bwd_diff(k)(dpa, dpb, 1.0); 75 76 outputBuffer[5] = dpa.d; // Expect: -1.5 77 outputBuffer[6] = dpb.d; // Expect: -2.0 78 } 79}