yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

kaizhangNVno_diff diagnostics improvement (#7655)a670bafc1

master
2.0 KiB68 linesraw
1//TEST_IGNORE_FILE:
2
3__exported import IMaterial;
4__exported import IMaterialInstance;
5import MxLayeredMaterialInstance;
6import MxWeights;
7
8public struct LayeredData_mixedLobes : IMxLayeredMaterialData
9{
10    public static const int bsdfCount = 3;
11    public static const int layerCount = 1;
12
13    public int getBsdfCount() { return bsdfCount; }
14    public int getLayerCount() { return layerCount; }
15}
16#define TMxLayeredMaterialData LayeredData_mixedLobes
17
18public struct Layered_mixedLobes_WeightsCalculator : IMxLayeredWeightCalculator
19{
20    public void calculateWeights<let TBsdfCount : int, let TLayerCount : int, TLayeredMaterialData : IMxLayeredMaterialData>(
21        const TLayeredMaterialData data, out MxWeights<TBsdfCount> weights)
22    {
23        for (uint i = 0; i < TBsdfCount; i++) weights.weights[i] = float3(0.f);
24    }
25}
26
27public struct MxLayeredMaterial : IMaterial
28{
29    public float3 baseColor;
30
31    public typealias UsedMaterialInstance = MxLayeredMaterialInstance<3, 1, TMxLayeredMaterialData, Layered_mixedLobes_WeightsCalculator>;
32    public typedef UsedMaterialInstance MaterialInstance;
33
34    public float3 getAlbedo(float3 albedo)
35    {
36        return albedo;
37    }
38
39    [ForwardDerivativeOf(getAlbedo)]
40    [TreatAsDifferentiable]
41    public DifferentialPair<float3> __fwd_d_getAlbedo(DifferentialPair<float3> dpAlbedo)
42    {
43        return diffPair(dpAlbedo.p, float3(1.f));
44    }
45
46    [BackwardDerivativeOf(getAlbedo)]
47    [TreatAsDifferentiable]
48    public void __bwd_d_getAlbedo(inout DifferentialPair<float3> dpAlbedo, float3 dOut)
49    {
50        [unroll]
51        for (int j = 0; j < 3; j++) outputBuffer[j + 6] += dOut[j];
52    }
53
54    [Differentiable]
55    [NoDiffThis]
56    public UsedMaterialInstance setupMaterialInstance(out MaterialInstanceData miData)
57    {
58        float3 albedo = getAlbedo(baseColor);
59        UsedMaterialInstance mi;
60        for (uint i = 0; i < 3; i++) miData.data[i] = albedo[i];
61
62        // unused
63        miData.data[3] = 0.f;
64        miData.data[4] = 0.f;
65        
66        return mi;
67    }
68}