yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
11111e573
master
1//TEST_IGNORE_FILE: 2 3__exported import IMaterialInstance; 4__exported import IBSDF; 5 6public struct DiffuseBSDF : IBSDF 7{ 8 public float3 albedo; 9 10 [TreatAsDifferentiable] 11 public float3 eval(const float3 wiLocal, const float3 woLocal) 12 { 13 return albedo; 14 } 15}; 16 17public struct DiffuseMaterialInstance : IMaterialInstance 18{ 19 public DiffuseBSDF bsdf; 20 21 [TreatAsDifferentiable] 22 public float3 eval(const float3 wi, const float3 wo) 23 { 24 return bsdf.eval(wi, wo); 25 } 26};