yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
a911ca6e0
master
1//TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute -output-using-type -shaderobj 2//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -output-using-type 3//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type 4 5//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer 6RWStructuredBuffer<float> outputBuffer; 7 8struct A : IDifferentiable 9{ 10 float x; 11 int nx; 12} 13 14[BackwardDifferentiable] 15float f(A x) 16{ 17 return x.x * x.x; 18} 19 20[BackwardDifferentiable] 21float outerF(A x) 22{ 23 A nx; 24 nx.x = x.x * x.x; 25 nx.nx = 2;//x.nx; 26 return f(nx); 27} 28 29[BackwardDifferentiable] 30float df(A x) 31{ 32 A.Differential ad; 33 ad.x = 1.0; 34 return __fwd_diff(outerF)(DifferentialPair<A>(x, ad)).d; // 4*x^3 35} 36 37[numthreads(1, 1, 1)] 38void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 39{ 40 // Given f(x) = x^4, 41 // f''(x) = 12 * x^2 42 // Expect f''(4) = 192 43 A a; 44 a.x = 4.0; 45 a.nx = 54; 46 A.Differential ad; 47 ad.x = 1.0; 48 var p = diffPair(a, ad); 49 __bwd_diff(df)(p, 1.0); 50 outputBuffer[0] = p.d.x; 51}