yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Yong HeUse property for `DifferentialPair` accessors. (#2493)a20f6a030

master
897 B35 linesraw
1//TEST_IGNORE_FILE:
2
3//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
4RWStructuredBuffer<float> outputBuffer;
5
6typealias IDFloat = IFloat & IDifferentiable;
7
8__generic<T : IDFloat>
9typedef DifferentialPair<T> dfloat;
10
11import test_intrinsics;
12
13dpfloat my_pow_jvp(dpfloat x, dpfloat n)
14{
15    return dpfloat(
16        pow(x.p, n.p),
17        x.d * n.p * pow(x.p, n.p-1) + n.d * pow(x.p, n.p) * log(x.p));
18}
19
20[ForwardDerivative(my_pow_jvp)]
21float _pow(float, float);
22
23[numthreads(1, 1, 1)]
24void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
25{
26     {
27        dpfloat dpa = dpfloat(5.0, 1.0);
28        dpfloat dpn = dpfloat(2, 0.0);
29
30        outputBuffer[0] = __fwd_diff(_pow)(dpa, dpn).d;        // Expect: 10.0
31        outputBuffer[1] = __fwd_diff(_pow)(
32            dpfloat(dpa.p, 0.0),
33            dpfloat(dpn.p, 1.0)).d;                     // Expect: 40.23595
34    }
35}