yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Harsh Aggarwal (NVIDIA)Fix 7723 - Add autodiff tests (#7919)d10732742

master
1.5 KiB54 linesraw
1// Test calling differentiable function through dynamic dispatch.
2
3//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -output-using-type
4//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj -output-using-type
5//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type
6
7//TEST_INPUT:ubuffer(data=[0 0 0 0 0], stride=4):out,name=outputBuffer
8RWStructuredBuffer<float> outputBuffer;
9
10[anyValueSize(16)]
11interface IInterface
12{
13    static float calc(float x);
14}
15
16struct A : IInterface
17{
18    static float calc(float x) { return 1.0; }
19};
20
21struct B : IInterface
22{
23    static float calc(float x) { return 2.0; }
24};
25
26DifferentialPair<float> dsqr<T:IInterface>(T obj, DifferentialPair<float> x)
27{
28    float primal = obj.calc(x.p) + x.p * x.p;
29    float diff = 2.0 * x.p * x.d;
30    return diffPair(primal, diff);
31}
32
33[ForwardDerivative(dsqr)]
34float sqr<T:IInterface>(T obj, float x)
35{
36    return no_diff(obj.calc(x)) + x * x;
37}
38
39//TEST_INPUT: type_conformance A:IInterface = 0
40//TEST_INPUT: type_conformance B:IInterface = 1
41
42
43[numthreads(1, 1, 1)]
44void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
45{
46    var obj = createDynamicObject<IInterface>(dispatchThreadID.x, 0); // A
47    var p = DifferentialPair<float>(2.0, 1.0);
48   
49    outputBuffer[0] =  __fwd_diff(sqr)(obj, p).d; // A.calc, expect 4
50
51    obj = createDynamicObject<IInterface>(dispatchThreadID.x + 1, 0); // B
52    p = DifferentialPair<float>(1.5, 1.0);
53    outputBuffer[1] = __fwd_diff(sqr)(obj, p).d;  // B.calc, expect 3
54}