yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Harsh Aggarwal (NVIDIA)Fix 7723 - Add autodiff tests (#7919)d10732742

master
800 B31 linesraw
1//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -output-using-type
2//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type
3//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj -output-using-type
4
5//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
6RWStructuredBuffer<float> outputBuffer;
7
8struct NonDiff
9{
10    float a;
11}
12
13void getCode(uint2 x, out Array<float, 2> v)
14{
15    for (int i = 0; i < 8; i++)
16        v[i] = (float)i;
17}
18
19[BackwardDerivativeOf(getCode)]
20void getCode_bwd(uint2 x, Array<float, 2> dout)
21{
22    outputBuffer[0] = dout[0];
23}
24
25[numthreads(1, 1, 1)]
26void computeMain(uint3 dispatchThreadID: SV_DispatchThreadID)
27{
28    float a = 10.0;
29    float inArray[2] = { 1, 2 };
30    __bwd_diff(getCode)(uint2(1,2), inArray);
31}