yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
d10732742
master
1//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type 2//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -output-using-type 3//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj -output-using-type 4 5//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer 6RWStructuredBuffer<float> outputBuffer; 7 8typedef DifferentialPair<float3> dpfloat3; 9typedef DifferentialPair<float3x3> dpmat3; 10 11[BackwardDifferentiable] 12float3 diffMul(float3x3 m, float3 v) 13{ 14 return mul(m, v); 15} 16 17[numthreads(1, 1, 1)] 18void computeMain(uint3 dispatchThreadID: SV_DispatchThreadID) 19{ 20 dpfloat3 dpv = dpfloat3(float3(0.5, 1.2, -0.8), float3(0.0, 0.0, 0.0)); 21 dpmat3 dpm = dpmat3(float3x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0), 22 float3x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)); 23 __bwd_diff(diffMul)(dpm, dpv, float3(1.0, 10.0, 100.0)); 24 outputBuffer[0] = dpm.d[0][0]; // Expect: 0.500000 25 outputBuffer[1] = dpm.d[0][1]; // Expect: 1.200000 26 outputBuffer[2] = dpm.d[0][2]; // Expect: -0.800000 27 outputBuffer[3] = dpm.d[1][0]; // Expect: 5.000000 28 outputBuffer[4] = dpm.d[1][1]; // Expect: 12.000000 29 outputBuffer[5] = dpm.d[1][2]; // Expect: -8.000000 30 outputBuffer[6] = dpm.d[2][0]; // Expect: 50.000000 31 outputBuffer[7] = dpm.d[2][1]; // Expect: 120.000000 32 outputBuffer[8] = dpm.d[2][2]; // Expect: -80.000000 33 outputBuffer[9] = dpv.d[0]; // Expect: 741.000000 34 outputBuffer[10] = dpv.d[1]; // Expect: 852.000000 35 outputBuffer[11] = dpv.d[2]; // Expect: 963.000000 36}