yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

aidanfnvUpdate SPIRV-Tools and SPIRV-Headers to latest versions (#8722)a890ddece

master
3.0 KiB50 linesraw
1{0, "Khronos", "", "Khronos"},
2{1, "LunarG", "", "LunarG"},
3{2, "Valve", "", "Valve"},
4{3, "Codeplay", "", "Codeplay"},
5{4, "NVIDIA", "", "NVIDIA"},
6{5, "ARM", "", "ARM"},
7{6, "Khronos", "LLVM/SPIR-V Translator", "Khronos LLVM/SPIR-V Translator"},
8{7, "Khronos", "SPIR-V Tools Assembler", "Khronos SPIR-V Tools Assembler"},
9{8, "Khronos", "Glslang Reference Front End", "Khronos Glslang Reference Front End"},
10{9, "Qualcomm", "", "Qualcomm"},
11{10, "AMD", "", "AMD"},
12{11, "Intel", "", "Intel"},
13{12, "Imagination", "", "Imagination"},
14{13, "Google", "Shaderc over Glslang", "Google Shaderc over Glslang"},
15{14, "Google", "spiregg", "Google spiregg"},
16{15, "Google", "rspirv", "Google rspirv"},
17{16, "X-LEGEND", "Mesa-IR/SPIR-V Translator", "X-LEGEND Mesa-IR/SPIR-V Translator"},
18{17, "Khronos", "SPIR-V Tools Linker", "Khronos SPIR-V Tools Linker"},
19{18, "Wine", "VKD3D Shader Compiler", "Wine VKD3D Shader Compiler"},
20{19, "Tellusim", "Clay Shader Compiler", "Tellusim Clay Shader Compiler"},
21{20, "W3C WebGPU Group", "WHLSL Shader Translator", "W3C WebGPU Group WHLSL Shader Translator"},
22{21, "Google", "Clspv", "Google Clspv"},
23{22, "LLVM", "MLIR SPIR-V Serializer", "LLVM MLIR SPIR-V Serializer"},
24{23, "Google", "Tint Compiler", "Google Tint Compiler"},
25{24, "Google", "ANGLE Shader Compiler", "Google ANGLE Shader Compiler"},
26{25, "Netease Games", "Messiah Shader Compiler", "Netease Games Messiah Shader Compiler"},
27{26, "Xenia", "Xenia Emulator Microcode Translator", "Xenia Xenia Emulator Microcode Translator"},
28{27, "Embark Studios", "Rust GPU Compiler Backend", "Embark Studios Rust GPU Compiler Backend"},
29{28, "gfx-rs community", "Naga", "gfx-rs community Naga"},
30{29, "Mikkosoft Productions", "MSP Shader Compiler", "Mikkosoft Productions MSP Shader Compiler"},
31{30, "SpvGenTwo community", "SpvGenTwo SPIR-V IR Tools", "SpvGenTwo community SpvGenTwo SPIR-V IR Tools"},
32{31, "Google", "Skia SkSL", "Google Skia SkSL"},
33{32, "TornadoVM", "Beehive SPIRV Toolkit", "TornadoVM Beehive SPIRV Toolkit"},
34{33, "DragonJoker", "ShaderWriter", "DragonJoker ShaderWriter"},
35{34, "Rayan Hatout", "SPIRVSmith", "Rayan Hatout SPIRVSmith"},
36{35, "Saarland University", "Shady", "Saarland University Shady"},
37{36, "Taichi Graphics", "Taichi", "Taichi Graphics Taichi"},
38{37, "heroseh", "Hero C Compiler", "heroseh Hero C Compiler"},
39{38, "Meta", "SparkSL", "Meta SparkSL"},
40{39, "SirLynix", "Nazara ShaderLang Compiler", "SirLynix Nazara ShaderLang Compiler"},
41{40, "Khronos", "Slang Compiler", "Khronos Slang Compiler"},
42{41, "Zig Software Foundation", "Zig Compiler", "Zig Software Foundation Zig Compiler"},
43{42, "Rendong Liang", "spq", "Rendong Liang spq"},
44{43, "LLVM", "LLVM SPIR-V Backend", "LLVM LLVM SPIR-V Backend"},
45{44, "Robert Konrad", "Kongruent", "Robert Konrad Kongruent"},
46{45, "Kitsunebi Games", "Nuvk SPIR-V Emitter and DLSL compiler", "Kitsunebi Games Nuvk SPIR-V Emitter and DLSL compiler"},
47{46, "Nintendo", "", "Nintendo"},
48{47, "ARM", "", "ARM"},
49{48, "Goopax", "", "Goopax"},
50{49, "Icyllis Milica", "Arc3D Shader Compiler", "Icyllis Milica Arc3D Shader Compiler"},