yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
a890ddece
master
1{0, "Khronos", "", "Khronos"}, 2{1, "LunarG", "", "LunarG"}, 3{2, "Valve", "", "Valve"}, 4{3, "Codeplay", "", "Codeplay"}, 5{4, "NVIDIA", "", "NVIDIA"}, 6{5, "ARM", "", "ARM"}, 7{6, "Khronos", "LLVM/SPIR-V Translator", "Khronos LLVM/SPIR-V Translator"}, 8{7, "Khronos", "SPIR-V Tools Assembler", "Khronos SPIR-V Tools Assembler"}, 9{8, "Khronos", "Glslang Reference Front End", "Khronos Glslang Reference Front End"}, 10{9, "Qualcomm", "", "Qualcomm"}, 11{10, "AMD", "", "AMD"}, 12{11, "Intel", "", "Intel"}, 13{12, "Imagination", "", "Imagination"}, 14{13, "Google", "Shaderc over Glslang", "Google Shaderc over Glslang"}, 15{14, "Google", "spiregg", "Google spiregg"}, 16{15, "Google", "rspirv", "Google rspirv"}, 17{16, "X-LEGEND", "Mesa-IR/SPIR-V Translator", "X-LEGEND Mesa-IR/SPIR-V Translator"}, 18{17, "Khronos", "SPIR-V Tools Linker", "Khronos SPIR-V Tools Linker"}, 19{18, "Wine", "VKD3D Shader Compiler", "Wine VKD3D Shader Compiler"}, 20{19, "Tellusim", "Clay Shader Compiler", "Tellusim Clay Shader Compiler"}, 21{20, "W3C WebGPU Group", "WHLSL Shader Translator", "W3C WebGPU Group WHLSL Shader Translator"}, 22{21, "Google", "Clspv", "Google Clspv"}, 23{22, "LLVM", "MLIR SPIR-V Serializer", "LLVM MLIR SPIR-V Serializer"}, 24{23, "Google", "Tint Compiler", "Google Tint Compiler"}, 25{24, "Google", "ANGLE Shader Compiler", "Google ANGLE Shader Compiler"}, 26{25, "Netease Games", "Messiah Shader Compiler", "Netease Games Messiah Shader Compiler"}, 27{26, "Xenia", "Xenia Emulator Microcode Translator", "Xenia Xenia Emulator Microcode Translator"}, 28{27, "Embark Studios", "Rust GPU Compiler Backend", "Embark Studios Rust GPU Compiler Backend"}, 29{28, "gfx-rs community", "Naga", "gfx-rs community Naga"}, 30{29, "Mikkosoft Productions", "MSP Shader Compiler", "Mikkosoft Productions MSP Shader Compiler"}, 31{30, "SpvGenTwo community", "SpvGenTwo SPIR-V IR Tools", "SpvGenTwo community SpvGenTwo SPIR-V IR Tools"}, 32{31, "Google", "Skia SkSL", "Google Skia SkSL"}, 33{32, "TornadoVM", "Beehive SPIRV Toolkit", "TornadoVM Beehive SPIRV Toolkit"}, 34{33, "DragonJoker", "ShaderWriter", "DragonJoker ShaderWriter"}, 35{34, "Rayan Hatout", "SPIRVSmith", "Rayan Hatout SPIRVSmith"}, 36{35, "Saarland University", "Shady", "Saarland University Shady"}, 37{36, "Taichi Graphics", "Taichi", "Taichi Graphics Taichi"}, 38{37, "heroseh", "Hero C Compiler", "heroseh Hero C Compiler"}, 39{38, "Meta", "SparkSL", "Meta SparkSL"}, 40{39, "SirLynix", "Nazara ShaderLang Compiler", "SirLynix Nazara ShaderLang Compiler"}, 41{40, "Khronos", "Slang Compiler", "Khronos Slang Compiler"}, 42{41, "Zig Software Foundation", "Zig Compiler", "Zig Software Foundation Zig Compiler"}, 43{42, "Rendong Liang", "spq", "Rendong Liang spq"}, 44{43, "LLVM", "LLVM SPIR-V Backend", "LLVM LLVM SPIR-V Backend"}, 45{44, "Robert Konrad", "Kongruent", "Robert Konrad Kongruent"}, 46{45, "Kitsunebi Games", "Nuvk SPIR-V Emitter and DLSL compiler", "Kitsunebi Games Nuvk SPIR-V Emitter and DLSL compiler"}, 47{46, "Nintendo", "", "Nintendo"}, 48{47, "ARM", "", "ARM"}, 49{48, "Goopax", "", "Goopax"}, 50{49, "Icyllis Milica", "Arc3D Shader Compiler", "Icyllis Milica Arc3D Shader Compiler"},