yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

Saddamfix oob slot access for atomic_uint in reserverResourceSlotaa165943

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15.8 KiB358 linesraw
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36#include <algorithm>
37
38#include <gtest/gtest.h>
39
40#include "TestFixture.h"
41
42#include "glslang/MachineIndependent/localintermediate.h"
43#include "glslang/MachineIndependent/iomapper.h"
44#include "glslang/MachineIndependent/reflection.h"
45
46namespace glslangtest {
47namespace {
48
49struct IoMapData {
50    std::vector<std::string> fileNames;
51    Semantics semantics;
52};
53
54using GlslMapIOTest = GlslangTest <::testing::TestWithParam<IoMapData>>;
55
56template<class T>
57std::string interfaceName(T symbol) {
58    return symbol.getType()->getBasicType() == glslang::EbtBlock ? std::string(symbol.getType()->getTypeName().c_str()) : symbol.name;
59}
60
61bool verifyIOMapping(std::string& linkingError, glslang::TProgram& program) {
62    bool success = true;
63
64    // Verify IO Mapping by generating reflection for each stage individually
65    // and comparing layout qualifiers on the results
66
67
68    int reflectionOptions = EShReflectionDefault;
69    //reflectionOptions |= EShReflectionStrictArraySuffix;
70    //reflectionOptions |= EShReflectionBasicArraySuffix;
71    reflectionOptions |= EShReflectionIntermediateIO;
72    reflectionOptions |= EShReflectionSeparateBuffers;
73    reflectionOptions |= EShReflectionAllBlockVariables;
74    //reflectionOptions |= EShReflectionUnwrapIOBlocks;
75
76    success &= program.buildReflection(reflectionOptions);
77
78    // check that the reflection output from the individual stages all makes sense..
79    std::vector<glslang::TReflection> stageReflections;
80    for (int s = 0; s < EShLangCount; ++s) {
81        if (program.getIntermediate((EShLanguage)s)) {
82            stageReflections.emplace_back((EShReflectionOptions)reflectionOptions, (EShLanguage)s, (EShLanguage)s);
83            success &= stageReflections.back().addStage((EShLanguage)s, *program.getIntermediate((EShLanguage)s));
84        }
85    }
86
87    // check that input/output locations match between stages
88    auto it = stageReflections.begin();
89    auto nextIt = it + 1;
90    for (; nextIt != stageReflections.end(); it++, nextIt++) {
91        int numOut = it->getNumPipeOutputs();
92        std::map<std::string, const glslang::TObjectReflection*> pipeOut;
93
94        for (int i = 0; i < numOut; i++) {
95            const glslang::TObjectReflection& out = it->getPipeOutput(i);
96            std::string name = interfaceName(out);
97            pipeOut[name] = &out;
98        }
99
100        int numIn = nextIt->getNumPipeInputs();
101        for (int i = 0; i < numIn; i++) {
102            auto in = nextIt->getPipeInput(i);
103            std::string name = interfaceName(in);
104            auto out = pipeOut.find(name);
105
106            if (out != pipeOut.end()) {
107                auto inQualifier = in.getType()->getQualifier();
108                auto outQualifier = out->second->getType()->getQualifier();
109                success &= outQualifier.layoutLocation == inQualifier.layoutLocation;
110            }
111            else {
112                if (!in.getType()->isStruct()) {
113                    bool found = false;
114                    for (auto outIt : pipeOut) {
115                        if (outIt.second->getType()->isStruct()) {
116                            unsigned int baseLoc = outIt.second->getType()->getQualifier().hasLocation() ?
117                                outIt.second->getType()->getQualifier().layoutLocation :
118                                std::numeric_limits<unsigned int>::max();
119                            for (size_t j = 0; j < outIt.second->getType()->getStruct()->size(); j++) {
120                                baseLoc = (*outIt.second->getType()->getStruct())[j].type->getQualifier().hasLocation() ?
121                                    (*outIt.second->getType()->getStruct())[j].type->getQualifier().layoutLocation : baseLoc;
122                                if (baseLoc != std::numeric_limits<unsigned int>::max()) {
123                                    if (baseLoc == in.getType()->getQualifier().layoutLocation) {
124                                        found = true;
125                                        break;
126                                    }
127                                    baseLoc += glslang::TIntermediate::computeTypeLocationSize(*(*outIt.second->getType()->getStruct())[j].type, EShLangVertex);
128                                }
129                            }
130                            if (found) {
131                                break;
132                            }
133                        }
134                    }
135                    success &= found;
136                }
137                else {
138                    unsigned int baseLoc = in.getType()->getQualifier().hasLocation() ? in.getType()->getQualifier().layoutLocation : -1;
139                    for (size_t j = 0; j < in.getType()->getStruct()->size(); j++) {
140                        baseLoc = (*in.getType()->getStruct())[j].type->getQualifier().hasLocation() ?
141                            (*in.getType()->getStruct())[j].type->getQualifier().layoutLocation : baseLoc;
142                        if (baseLoc != std::numeric_limits<unsigned int>::max()) {
143                            bool isMemberFound = false;
144                            for (auto outIt : pipeOut) {
145                                if (baseLoc == outIt.second->getType()->getQualifier().layoutLocation) {
146                                    isMemberFound = true;
147                                    break;
148                                }
149                            }
150                            if (!isMemberFound) {
151                                success &= false;
152                                break;
153                            }
154                            baseLoc += glslang::TIntermediate::computeTypeLocationSize(*(*in.getType()->getStruct())[j].type, EShLangVertex);
155                        }
156                    }
157                }
158            }
159        }
160    }
161
162    // compare uniforms in each stage to the program
163    {
164        int totalUniforms = program.getNumUniformVariables();
165        std::map<std::string, const glslang::TObjectReflection*> programUniforms;
166        for (int i = 0; i < totalUniforms; i++) {
167            const glslang::TObjectReflection& uniform = program.getUniform(i);
168            std::string name = interfaceName(uniform);
169            programUniforms[name] = &uniform;
170        }
171        it = stageReflections.begin();
172        for (; it != stageReflections.end(); it++) {
173            int numUniform = it->getNumUniforms();
174            std::map<std::string, glslang::TObjectReflection> uniforms;
175
176            for (int i = 0; i < numUniform; i++) {
177                glslang::TObjectReflection uniform = it->getUniform(i);
178                std::string name = interfaceName(uniform);
179                auto programUniform = programUniforms.find(name);
180
181                if (programUniform != programUniforms.end()) {
182                    auto stageQualifier = uniform.getType()->getQualifier();
183                    auto programQualifier = programUniform->second->getType()->getQualifier();
184
185                    success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
186                    success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
187                    success &= stageQualifier.layoutSet == programQualifier.layoutSet;
188                }
189                else {
190                    success &= false;
191                }
192            }
193        }
194    }
195
196    // compare uniform blocks in each stage to the program table
197    {
198        int totalUniforms = program.getNumUniformBlocks();
199        std::map<std::string, const glslang::TObjectReflection*> programUniforms;
200        for (int i = 0; i < totalUniforms; i++) {
201            const glslang::TObjectReflection& uniform = program.getUniformBlock(i);
202            std::string name = interfaceName(uniform);
203            programUniforms[name] = &uniform;
204        }
205        it = stageReflections.begin();
206        for (; it != stageReflections.end(); it++) {
207            int numUniform = it->getNumUniformBlocks();
208            std::map<std::string, glslang::TObjectReflection> uniforms;
209
210            for (int i = 0; i < numUniform; i++) {
211                glslang::TObjectReflection uniform = it->getUniformBlock(i);
212                std::string name = interfaceName(uniform);
213                auto programUniform = programUniforms.find(name);
214
215                if (programUniform != programUniforms.end()) {
216                    auto stageQualifier = uniform.getType()->getQualifier();
217                    auto programQualifier = programUniform->second->getType()->getQualifier();
218
219                    success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
220                    success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
221                    success &= stageQualifier.layoutSet == programQualifier.layoutSet;
222                }
223                else {
224                    success &= false;
225                }
226            }
227        }
228    }
229
230    if (!success) {
231        linkingError += "Mismatched cross-stage IO\n";
232    }
233
234    return success;
235}
236
237TEST_P(GlslMapIOTest, FromFile)
238{
239    const auto& fileNames = GetParam().fileNames;
240    Semantics semantics = GetParam().semantics;
241    const size_t fileCount = fileNames.size();
242    const EShMessages controls = DeriveOptions(Source::GLSL, semantics, Target::BothASTAndSpv);
243    GlslangResult result;
244
245    // Compile each input shader file.
246    bool success = true;
247    std::vector<std::unique_ptr<glslang::TShader>> shaders;
248    for (size_t i = 0; i < fileCount; ++i) {
249        std::string contents;
250        tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i],
251            "input", &contents);
252        shaders.emplace_back(
253            new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i]))));
254        auto* shader = shaders.back().get();
255        
256        shader->setAutoMapLocations(true);
257        shader->setAutoMapBindings(true);
258        
259        if (controls & EShMsgSpvRules) {
260            if (controls & EShMsgVulkanRules) {
261                shader->setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
262                                                               : glslang::EShSourceGlsl,
263                                    shader->getStage(), glslang::EShClientVulkan, 100);
264                shader->setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1);
265                shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0);
266            } else {
267                shader->setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
268                                                               : glslang::EShSourceGlsl,
269                                    shader->getStage(), glslang::EShClientOpenGL, 100);
270                shader->setEnvClient(glslang::EShClientOpenGL, glslang::EShTargetOpenGL_450);
271                shader->setEnvTarget(glslang::EshTargetSpv, glslang::EShTargetSpv_1_0);
272            }
273        }
274
275        success &= compile(shader, contents, "", controls);
276        
277        result.shaderResults.push_back(
278            { fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog() });
279    }
280
281    // Link all of them.
282    glslang::TProgram program;
283    for (const auto& shader : shaders) program.addShader(shader.get());
284    success &= program.link(controls);
285    result.linkingOutput = program.getInfoLog();
286    result.linkingError = program.getInfoDebugLog();
287
288    glslang::TIoMapResolver *resolver;
289    for (unsigned stage = 0; stage < EShLangCount; stage++) {
290        resolver = program.getGlslIoResolver((EShLanguage)stage);
291        if (resolver)
292            break;
293    }
294    glslang::TIoMapper *ioMapper = glslang::GetGlslIoMapper();
295
296    if (success) {
297        success &= program.mapIO(resolver, ioMapper);
298        result.linkingOutput = program.getInfoLog();
299        result.linkingError = program.getInfoDebugLog();
300    }
301    delete ioMapper;
302    delete resolver;
303
304    success &= verifyIOMapping(result.linkingError, program);
305    result.validationResult = success;
306
307    if (success && (controls & EShMsgSpvRules)) {
308        for (int stage = 0; stage < EShLangCount; ++stage) {
309            if (program.getIntermediate((EShLanguage)stage)) {
310                spv::SpvBuildLogger logger;
311                std::vector<uint32_t> spirv_binary;
312                options().disableOptimizer = false;
313                glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage),
314                    spirv_binary, &logger, &options());
315
316                std::ostringstream disassembly_stream;
317                spv::Disassemble(disassembly_stream, spirv_binary);
318                result.spirvWarningsErrors += logger.getAllMessages();
319                result.spirv += disassembly_stream.str();
320                result.validationResult &= !options().validate || logger.getAllMessages().empty();
321            }
322        }
323    }
324
325    std::ostringstream stream;
326    outputResultToStream(&stream, result, controls);
327
328    // Check with expected results.
329    const std::string expectedOutputFname =
330        GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out";
331    std::string expectedOutput;
332    tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
333
334    checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname,
335        result.spirvWarningsErrors);
336}
337
338// clang-format off
339INSTANTIATE_TEST_SUITE_P(
340    Glsl, GlslMapIOTest,
341    ::testing::ValuesIn(std::vector<IoMapData>({
342        {{"iomap.crossStage.vert", "iomap.crossStage.frag" }, Semantics::OpenGL},
343        {{"iomap.crossStage.2.vert", "iomap.crossStage.2.geom", "iomap.crossStage.2.frag" }, Semantics::OpenGL},
344        {{"iomap.blockOutVariableIn.vert", "iomap.blockOutVariableIn.frag"}, Semantics::OpenGL},
345        {{"iomap.variableOutBlockIn.vert", "iomap.variableOutBlockIn.frag"}, Semantics::OpenGL},
346        {{"iomap.blockOutVariableIn.2.vert", "iomap.blockOutVariableIn.geom"}, Semantics::OpenGL},
347        {{"iomap.variableOutBlockIn.2.vert", "iomap.variableOutBlockIn.geom"}, Semantics::OpenGL},
348        {{"iomap.mismatchedBufferTypes.vert", "iomap.mismatchedBufferTypes.frag"}, Semantics::OpenGL},
349        {{"iomap.bindingPerResourceType.vert", "iomap.bindingPerResourceType.frag"}, Semantics::OpenGL},
350        {{"iomap.atomicCounter.frag"}, Semantics::OpenGL},
351        // vulkan semantics
352        {{"iomap.crossStage.vk.vert", "iomap.crossStage.vk.geom", "iomap.crossStage.vk.frag" }, Semantics::Vulkan},
353    }))
354);
355// clang-format on
356
357}  // anonymous namespace
358}  // namespace glslangtest