yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
ea69a298
main
1#version 310 es 2 3precision highp float ; 4 5float g4[ 4 ]; 6float g5[ 5 ]; 7 8layout (location = 0 ) out vec2 colorOut; 9 10float [ 4 ] foo( float a[ 5 ]) 11{ 12return float[](a[ 0 ], a[ 1 ], a[ 2 ], a[ 3 ]); 13} 14 15void main() 16{ 17g4 = foo(g5); 18 19if (float[ 4 ]( 1.0 , 2.0 , 3.0 , 4.0 ) == g4) 20; 21 22float u[ 5 ]; 23foo(u); 24 25colorOut = vec2(g4. length (), g5. length ()); 26}