yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
b2e5b5c5
main
1#version 460 2 3// default uniforms will be gathered into a uniform block 4// final global block will merge uniforms from all linked files 5uniform vec4 a ;// declared in both stages 6uniform vec2 b2 ;// declaration order swapped in other stage 7uniform vec2 b1 ; 8uniform vec4 c2 ;// not delcared in other file 9uniform vec4 d ; 10 11layout (binding = 0 )uniform atomic_uint counter3 ; 12layout (binding = 0 )uniform atomic_uint counter2 ; 13 14vec4 foo () { 15uint j = atomicCounterIncrement (counter2 )+ atomicCounterDecrement (counter3 ); 16vec4 v = a + vec4 (b1 .x ,b1 .y ,b2 .x ,b2 .y )+ c2 + d ; 17 18return float (j )* v ; 19}