yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
60ce877d
main
1#version 300 es 2precision mediump float ; 3in highp vec4 dEQP_Position; 4 5uniform mediump sampler2DArrayShadow s; 6 7void main() 8{ 9gl_Position = vec4(textureOffset(s, vec4( 0 ), ivec2( 0 ))); 10gl_Position = dEQP_Position ; 11}