yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
c7a84a92
main
1#version 450 2 3/* block definition from GLSL spec 4.60, section 4.4.2, Output Layout Qualifiers */ 4 5layout (location = 5 ,xfb_buffer = 3 ,xfb_offset = 12 )out block2 { 6vec4 v ;// v will be written to byte offsets 12 through 27 of buffer 7float u ;// u will be written to offset 28 8layout (xfb_offset = 40 )vec4 w ; 9vec4 x ;// x will be written to offset 56, the next available offset 10}; 11 12void main () { 13v = vec4 (1.0 ,0.0 ,1.0 ,0.0 ); 14u = 5.0 ; 15w = vec4 (1.0 ,0.0 ,0.0 ,1.0 ); 16x = vec4 (5.0 ,0.0 ,0.0 ,0.0 ); 17 18gl_Position = vec4 (0.0 ); 19}