yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
340bea6e
main
1#version 450 2 3// Without GL_NV_viewport_array2, gl_out's gl_ViewportIndex and gl_Layer stay out of the SPIR-V 4layout(vertices = 3) out; 5 6void main() 7{ 8 gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position; 9}