yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
ff6dcca5
main
1#version 450 2 3layout (location = 0 )out vec4 color ; 4 5layout (location = 0 )uniform struct { 6float r ; 7float g ; 8float b ; 9}parts [2 ]= { {1.0 ,1.0 ,1.0 }, {0.0 ,1.0 ,0.0 } }; 10 11void main () { 12color = vec4 (0.0 ,0.0 ,0.0 ,1.0 ); 13 14for (int i = 0 ;i < 2 ;i ++ ) { 15color .r += parts [i ].r ; 16color .g += parts [i ].g ; 17color .b += parts [i ].b ; 18 } 19}