yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
d66c5b12
main
1AppendStructuredBuffer < uint > Buf1 : register(u1 ); 2AppendStructuredBuffer < uint > Buf2 : register(u2 ); 3AppendStructuredBuffer < uint > Buf3 : register(u1 ); 4 5float4 main () :SV_Target 6{ 7Buf1 .Append (10u ); 8Buf2 .Append (20u ); 9return float4 (1.0 ,3.0 ,5.0 ,1.0 ); 10}