yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
46572440
main
1#version 450 2 3layout (constant_id = 1 )const int offs = 0 ; 4layout (binding = 0 )uniform sampler2D tex ; 5layout (location = 0 )out vec4 color_out ; 6 7void main (void ) 8{ 9color_out = textureLodOffset (tex ,vec2 (0.0 ,0.0 ),0.0 ,ivec2 (offs ,offs )); 10}