yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
0bf06d3c
main
1 2RWTexture1D < float > g_tTex1df1 ; 3RWBuffer < uint > g_tBuf1du1 ; 4 5struct PS_OUTPUT 6{ 7float4 Color : SV_Target0 ; 8}; 9 10PS_OUTPUT main () 11{ 12float r00 = g_tTex1df1 [ 0 ]; 13uint r01 = g_tBuf1du1 [ 0 ]; 14 15PS_OUTPUT psout ; 16psout . Color = 0 ; 17return psout ; 18}