yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

John KessenichSPV: Add auto location mapping of non-opaque non-block uniform variables.82e95a3a

main
176 B15 linesraw
1#version 450 core
2
3layout(location = 0)
4in  vec4 foo;
5
6layout(location = 0)
7out vec4 bar;
8
9uniform vec4 uv;
10
11void main()
12{
13    bar = foo;
14    gl_Position = foo;
15}