yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
b937eae5
main
1#version 450 core 2#extension GL_KHR_memory_scope_semantics : enable 3#extension GL_EXT_long_vector : enable 4#extension GL_EXT_shader_explicit_arithmetic_types : enable 5#extension GL_EXT_buffer_reference : enable 6#extension GL_EXT_nonuniform_qualifier : enable 7 8layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; 9 10layout(set = 0, binding = 0) buffer MatrixBuf { 11 float16_t matrixData[]; 12} matrixBuf; 13 14layout(set = 0, binding = 0) buffer MatrixBuf2 { 15 int8_t matrixData[]; 16} matrixBuf2; 17 18layout(constant_id = 0) const uint32_t c0 = 0; 19 20void main() 21{ 22 vector<float, c0> v = vector<float, c0>(0.0); 23 24 vec3 x = vec3(1.0), y = vec3(2.0); 25 vector<float, c0> v2 = vector<float, c0>(x[0]); 26 27 const vec3 x2 = vec3(1.0), y2 = vec3(2.0); 28 vector<float, c0> v3 = vector<float, c0>(x2[0]); 29 30 vec3 x3 = vec3(4, 5, 6), y3 = vec3(7, 8, 9); 31 32 vector<float, c0> v4 = vector<float, c0>(x3.z); 33 34 vector<float16_t, c0> v5 = vector<float16_t, c0>(v4); 35 36 vector<float, c0> v6; 37 38 v6 = v + v2; 39 v6 = v - v2; 40 v6 = v * v2; 41 v6 = v / v2; 42 43 v6 += v; 44 v6 -= v; 45 v6 *= v; 46 v6 /= v; 47 48 float f; 49 v6 *= f; 50 v6 *= 5.0; 51 52 int len = v6.length(); 53 54 v6[0] = f; 55 v6[4] = 5.0; 56 57 f += (v += v)[4]; 58 v6 = v; 59 60 vector<float, 20> v7; 61 vector<float16_t, c0> f162 = vector<float16_t, c0>(v7.length()); 62 63 float16_t f16; 64 vector<float16_t, c0> f161 = vector<float16_t, c0>(f16); 65 66 vector<float16_t, c0> v11, v12, v13; 67 68 v11 = max(v11, v12); 69 v11 = min(v11, v12); 70 v11 = step(v11, v12); 71 v11 = clamp(v11, v12, v13); 72 v11 = exp(v11); 73 v11 = log(v11); 74 v11 = tanh(v11); 75 v11 = atan(v11); 76 v11 = fma(v11, v12, v13); 77 78 f += (v += v)[len]; 79} 80 81vector<float16_t, c0> foo(vector<float16_t, c0> x) { return x; }