yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
dffbc797
main
1#version 460 2 3#define MAX_VER 81 4#define MAX_PRIM 32 5 6#define BARRIER() \ 7 memoryBarrierShared(); \ 8 barrier(); 9 10#extension GL_EXT_mesh_shader : enable 11#extension GL_EXT_fragment_shading_rate : enable 12 13layout(local_size_x = 32, local_size_y=1, local_size_z=1) in; 14 15layout(max_vertices=MAX_VER) out; 16layout(max_primitives=MAX_PRIM) out; 17layout(triangles) out; 18 19// test use of builtins in mesh shaders: 20 21void main() 22{ 23 uint iid = gl_LocalInvocationID.x; 24 uint gid = gl_WorkGroupID.x; 25 uvec3 numWorkGrous = gl_NumWorkGroups; 26 uint vertexCount = MAX_VER; // vertexCount <= max_vertices 27 uint primitiveCount = MAX_PRIM; // primitiveCount <= max_primtives 28 SetMeshOutputsEXT(vertexCount, primitiveCount); 29 30 gl_MeshVerticesEXT[iid].gl_Position = vec4(1.0); 31 gl_MeshVerticesEXT[iid].gl_PointSize = 2.0; 32 gl_MeshVerticesEXT[iid].gl_ClipDistance[3] = 3.0; 33 gl_MeshVerticesEXT[iid].gl_CullDistance[2] = 4.0; 34 35 BARRIER(); 36 37 gl_MeshPrimitivesEXT[iid].gl_PrimitiveID = 6; 38 gl_MeshPrimitivesEXT[iid].gl_Layer = 7; 39 gl_MeshPrimitivesEXT[iid].gl_ViewportIndex = 8; 40 gl_MeshPrimitivesEXT[iid].gl_CullPrimitiveEXT = false; 41 gl_MeshPrimitivesEXT[iid].gl_PrimitiveShadingRateEXT = 0; 42 43 BARRIER(); 44 45 // check bound limits 46 gl_PrimitiveTriangleIndicesEXT[0] = uvec3(257); // should truncate 257 -> 1, range is between [0, vertexCount-1] 47 gl_PrimitiveTriangleIndicesEXT[primitiveCount - 1] = uvec3(2); // array size is primitiveCount*3 for triangle 48 gl_PrimitiveTriangleIndicesEXT[gid] = uvec3(0); 49 50 BARRIER(); 51} 52 53// test use of builtins enabled by other extensions 54#extension GL_ARB_shader_draw_parameters : enable 55#extension GL_EXT_multiview : enable 56 57void testAdditionalBuiltins() 58{ 59 int id = gl_DrawIDARB; // GL_ARB_shader_draw_parameters 60 int viewIdx = gl_ViewIndex; // GL_EXT_multiview 61 62}