yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
0bbec2e8
main
1#version 460 2#extension GL_EXT_shader_tile_image : require 3 4precision highp float ; 5 6layout (location = 0 ) out highp uvec4 stencil_out; 7layout (location = 1 ) out highp vec4 depth_out; 8 9 10void main( void ) 11{ 12float depth = depthAttachmentReadEXT(); 13uint stencil_value = stencilAttachmentReadEXT(); 14stencil_out = uvec4(stencil_value, 0 , 0 , 0 ); 15depth_out = vec4(depth, 0.0 , 0.0 , 0.0 ); 16}